Talking, Thinking, Typing

One cardinal misunderstanding burning teams, tanking projects and killing products since the dawn of software is the assumption that software development can be reduced to the aspect of producing code.

Daniel Fone does a great job of broadening the picture with his triptychon of software development as: Talking, Thinking and Typing.

Software development is talking: Speaking and listening to peers, colleagues and stakeholders. Software development is thinking: Thinking alone by modeling data, testing abstractions, thinking through cases, thinking together by reading other people’s thoughts. Software development is typing: Writing code, but also: Comments, readmes, specifications, code reviews, tickets, mails, …

Overemphasizing one of these aspects or neglecting others is a sure fire way for personal all professional frustration.